|
1062 |
P1672H Zigu Zagu
|
0 / 0 |
CTSC
|
|
1061 |
P1672I PermutationForces
|
0 / 0 |
CTSC
|
|
1060 |
P1673A Subtle Substring Subtraction
|
0 / 0 |
普及-
|
|
1059 |
P1673B A Perfectly Balanced String?
|
0 / 0 |
普及-
|
|
1058 |
P1673C Palindrome Basis
|
0 / 0 |
普及
|
|
1057 |
P1673D Lost Arithmetic Progression
|
0 / 0 |
普及
|
|
1056 |
P1673E Power or XOR?
|
0 / 0 |
NOI
|
|
1055 |
P1673F Anti-Theft Road Planning
|
0 / 0 |
NOI
|
|
1054 |
P1674A Number Transformation
|
0 / 0 |
普及-
|
|
1053 |
P1674B Dictionary
|
0 / 0 |
普及-
|
|
1052 |
P1674C Infinite Replacement
|
0 / 0 |
普及-
|
|
1051 |
P1674D A-B-C Sort
|
0 / 0 |
普及-
|
|
1050 |
P1674E Breaking the Wall
|
0 / 0 |
提高
|
|
1049 |
P1674F Desktop Rearrangement
|
0 / 0 |
普及
|
|
1048 |
P1674G Remove Directed Edges
|
0 / 0 |
提高
|
|
1047 |
P1675A Food for Animals
|
0 / 0 |
普及-
|
|
1046 |
P1675B Make It Increasing
|
0 / 0 |
普及-
|
|
1045 |
P1675C Detective Task
|
0 / 0 |
普及-
|
|
1044 |
P1675D Vertical Paths
|
0 / 0 |
普及-
|
|
1043 |
P1675E Replace With the Previous, Minimize
|
0 / 0 |
普及
|
|
1042 |
P1675F Vlad and Unfinished Business
|
0 / 0 |
普及
|
|
1041 |
P1675G Sorting Pancakes
|
0 / 0 |
省选
|
|
1040 |
P1676A Lucky?
|
0 / 0 |
普及-
|
|
1039 |
P1676B Equal Candies
|
21 / 43 |
普及-
|
|
1038 |
P1676C Most Similar Words
|
0 / 0 |
普及-
|
|
1037 |
P1676D X-Sum
|
0 / 0 |
普及-
|
|
1036 |
P1676E Eating Queries
|
0 / 0 |
普及-
|
|
1035 |
P1676F Longest Strike
|
0 / 0 |
普及-
|
|
1034 |
P1676G White-Black Balanced Subtrees
|
0 / 0 |
普及-
|
|
1033 |
P1676H1 Maximum Crossings (Easy Version)
|
0 / 0 |
普及-
|
|
1032 |
P1676H2 Maximum Crossings (Hard Version)
|
0 / 0 |
普及
|
|
1031 |
P1677A Tokitsukaze and Strange Inequality
|
0 / 0 |
普及
|
|
1030 |
P1677B Tokitsukaze and Meeting
|
0 / 0 |
普及
|
|
1029 |
P1677C Tokitsukaze and Two Colorful Tapes
|
0 / 0 |
普及
|
|
1028 |
P1677D Tokitsukaze and Permutations
|
0 / 0 |
NOI
|
|
1027 |
P1677E Tokitsukaze and Beautiful Subsegments
|
0 / 0 |
CTSC
|
|
1026 |
P1677F Tokitsukaze and Gems
|
0 / 0 |
CTSC
|
|
1025 |
P1678A Tokitsukaze and All Zero Sequence
|
0 / 0 |
普及-
|
|
1024 |
P1678B1 Tokitsukaze and Good 01-String (easy version)
|
0 / 0 |
普及-
|
|
1023 |
P1678B2 Tokitsukaze and Good 01-String (hard version)
|
0 / 0 |
普及
|
|
1022 |
P1679A AvtoBus
|
0 / 0 |
普及-
|
|
1021 |
P1679B Stone Age Problem
|
0 / 0 |
普及-
|
|
1020 |
P1679C Rooks Defenders
|
0 / 0 |
普及-
|
|
1019 |
P1679D Toss a Coin to Your Graph...
|
0 / 0 |
普及
|
|
1018 |
P1679E Typical Party in Dorm
|
0 / 0 |
NOI
|
|
1017 |
P1679F Formalism for Formalism
|
0 / 0 |
CTSC
|
|
1016 |
P1680A Minimums and Maximums
|
0 / 0 |
普及-
|
|
1015 |
P1680B Robots
|
0 / 0 |
普及-
|
|
1014 |
P1680C Binary String
|
0 / 0 |
普及
|
|
1013 |
P1680D Dog Walking
|
0 / 0 |
NOI
|
|
1012 |
P1680E Moving Chips
|
0 / 0 |
提高
|
|
1011 |
P1680F Lenient Vertex Cover
|
0 / 0 |
CTSC
|
|
1010 |
P1681A Game with Cards
|
0 / 0 |
普及-
|
|
1009 |
P1681B Card Trick
|
0 / 0 |
普及-
|
|
1008 |
P1681C Double Sort
|
0 / 0 |
普及-
|
|
1007 |
P1681D Required Length
|
0 / 0 |
普及
|
|
1006 |
P1681E Labyrinth Adventures
|
0 / 0 |
CTSC
|
|
1005 |
P1681F Unique Occurrences
|
0 / 0 |
省选
|
|
1004 |
P1682A Palindromic Indices
|
0 / 0 |
普及-
|
|
1003 |
P1682B AND Sorting
|
0 / 0 |
普及-
|
|
1002 |
P1682C LIS or Reverse LIS?
|
0 / 0 |
普及-
|
|
1001 |
P1682D Circular Spanning Tree
|
0 / 0 |
提高
|
|
1000 |
P1682E Unordered Swaps
|
0 / 0 |
CTSC
|
|
999 |
P1682F MCMF?
|
0 / 0 |
CTSC
|
|
998 |
P1684A Digit Minimization
|
0 / 0 |
普及-
|
|
997 |
P1684B Z mod X = C
|
0 / 0 |
普及-
|
|
996 |
P1684C Column Swapping
|
0 / 0 |
普及-
|
|
995 |
P1684D Traps
|
0 / 0 |
普及
|
|
994 |
P1684E MEX vs DIFF
|
0 / 0 |
提高
|
|
993 |
P1684F Diverse Segments
|
0 / 0 |
CTSC
|
|
992 |
P1684G Euclid Guess
|
0 / 0 |
CTSC
|
|
991 |
P1684H Hard Cut
|
0 / 0 |
CTSC
|
|
990 |
P1685A Circular Local MiniMax
|
0 / 0 |
普及-
|
|
989 |
P1685B Linguistics
|
0 / 0 |
提高
|
|
988 |
P1685C Bring Balance
|
0 / 0 |
CTSC
|
|
987 |
P1685D1 Permutation Weight (Easy Version)
|
0 / 0 |
CTSC
|
|
986 |
P1685D2 Permutation Weight (Hard Version)
|
0 / 0 |
CTSC
|
|
985 |
P1685E The Ultimate LIS Problem
|
0 / 0 |
CTSC
|
|
984 |
P1686A Everything Everywhere All But One
|
0 / 0 |
普及-
|
|
983 |
P1686B Odd Subarrays
|
0 / 0 |
普及-
|
|
982 |
P1687A The Enchanted Forest
|
0 / 0 |
普及
|
|
981 |
P1687B Railway System
|
0 / 0 |
普及
|
|
980 |
P1687C Sanae and Giant Robot
|
0 / 0 |
NOI
|
|
979 |
P1687D Cute number
|
0 / 0 |
CTSC
|
|
978 |
P1687E Become Big For Me
|
0 / 0 |
CTSC
|
|
977 |
P1687F Koishi's Unconscious Permutation
|
0 / 0 |
CTSC
|
|
976 |
P1688A Cirno's Perfect Bitmasks Classroom
|
0 / 0 |
普及-
|
|
975 |
P1688B Patchouli's Magical Talisman
|
0 / 0 |
普及-
|
|
974 |
P1688C Manipulating History
|
0 / 0 |
普及
|
|
973 |
P1689A Lex String
|
0 / 0 |
普及-
|
|
972 |
P1689B Mystic Permutation
|
0 / 0 |
普及-
|
|
971 |
P1689C Infected Tree
|
0 / 0 |
普及
|
|
970 |
P1689D Lena and Matrix
|
0 / 0 |
普及
|
|
969 |
P1689E ANDfinity
|
0 / 0 |
NOI
|
|
968 |
P1690A Print a Pedestal (Codeforces logo?)
|
0 / 0 |
普及-
|
|
967 |
P1690B Array Decrements
|
0 / 0 |
普及-
|
|
966 |
P1690C Restoring the Duration of Tasks
|
0 / 0 |
普及-
|
|
965 |
P1690D Black and White Stripe
|
0 / 0 |
普及-
|
|
964 |
P1690E Price Maximization
|
0 / 0 |
普及
|
|
963 |
P1690F Shifting String
|
0 / 0 |
普及
|